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Brainwave: Epic's ear-learning initiative

 

Epic is launching a MP3 learning service. After an initial period of research, the findings of which are in a free White Paper called ‘Ear-learning’, we have scripted and recorded sample learning objects based on the 3 minute single principle.

Nomadic learning or m-learning has assumed that the mobile phones and/or PDAs are the most probable devices for delivery. In practice, simple MP3 players may be more effective. iPods, in particular, have taken the market by storm. Indeed Apple has been transformed by the iPod.

So does the iPod, and similar MP3 devices, offer a new channel for learning? This is already happening. The iPod is now being used as a spoken word playback device. It is clear that its consumer appeal and ease of use makes it suitable for learning through listening.

Does it free learning from the tyranny of time and location? These devices are mainly used when we are on the move. They fill in dead time.

Is listening an effective way to learn? Auditory memory can be extremely effective when supported by note taking and practice.
Psychologically:

  • Hearing is a strong learning channel
  • Listening is instinctual, reading is not
  • Listening gets round illiteracy
  • Listening gets round dyslexia
  • Listening frees eyes and hands

Over and above the psychological factors, we have the physical factors:

Devices are ergonomic, small and light

  • Immense storage and superb sound quality
  • Playback through other secondary devices
  • Easy download and updating
  • Great user control of content

On content we see a number of opportunities:

  • Free audio books
  • Commercial audio books
  • Radio content
  • Conference recordings
  • Commercial audio learning

This may turn out to be a piece of consumer electronics that makes a significant contribution to learning.


See also:
Epic white papers
Show reports

 
Downloads

Corporate brochure: E-Learning at Epic
Data sheets: Epic Consulting, Accessibility Lab, Arena, Blended Learning ROI Calculator (‘The Blender’), Epic P2P, Hosting, Thought Leadership Programme, Testing (x4)
White papers: Blended Learning, Blended Learning in Practice
Survey report: The Future of E-Learning

Go to downloads
 
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