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Epic secures online learning for NLN

Epic has been selected by Becta to undertake the development of 40 hours of ESOL (English for Speakers of Other Languages) e-learning resources which will be available free from Adult and Community Learning providers. This is Round 4 of the National Learning Network (NLN) content development initiative, which aims to embed e-learning in the Further Education and Adult and Community Learning sectors.

Epic will be working in close partnership with Hastings College of Arts and Technology, who will help ensure that the materials are finely tuned to the needs of the tutors and learners who will be using them. Learners will include refugees, migrant workers and those in settled UK communities from the Asian sub-continent and Hong Kong. Editorial expertise will be provided by Nina O'Driscoll, a renowned author in ESOL.

The 40 hours of materials span Entry level 1 to Level 2 and the material will be packaged as small, self-contained episodes (Learning Objects, or LOs) approximately 15-20 minutes in duration, rather than as a course with a pre-determined path. The LOs are highly interactive, engaging and motivating, and employ a range of media to enable learners to meet specific learning objectives across the skills of speaking, listening, reading and writing. For example, the learner may have to negotiate a potentially explosive situation with a neighbour. Using a mix of video and interactive questions, the learner tries to calm the neighbour down. If the learner is unsuccessful, the neighbour gets very angry indeed! This material is structured to empower the student in real-world situations but also gives the opportunity to practise in a safe environment.

The LOs provide information, tasks and assessments through the creative and appropriate use of various media including audio, video, simulation and animation, and are fully accessible by all users. To enhance usability, the LOs are capable of use in a variety of ways – on a whiteboard with the whole class, through a VLE, in a learning resource centre or even at home. The programme aims to provide an immersive environment for learners, using interactive strategies such as video conversations, games, drag and drop word and sentence builders.

John Harris, Director of Education at Epic, said “We are delighted to have this opportunity to demonstrate innovative and creative approaches to language teaching that build on the work we have already undertaken for NLN. Technology has the power to transform the Adult and Community Learning sector and we are glad to be playing a part in such a worthwhile initiative. Epic staff are enthusiastic about a worthwhile initiative that aims to increase social inclusion amongst non-native English speakers.”

David Prescod, Senior Project Manager for the NLN Materials Team, said “Epic have recently completed the development of some very engaging learning materials in our Round 3 Programme of work. Round 4 presents a new target audience of the Adult and Community Learning Sector. The pedagogic approaches which Epic have identified for ESOL Entry Level 1 to Level 2 are inspiring. Combined with their creative flair, I am certain that these new materials will be very well received by the sector”.

See also:
Epic white papers
Show reports

 
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Corporate brochure: E-Learning at Epic
Data sheets: Epic Consulting, Accessibility Lab, Arena, Blended Learning ROI Calculator (‘The Blender’), Epic P2P, Hosting, Thought Leadership Programme, Testing (x4)
White papers: Blended Learning, Blended Learning in Practice
Survey report: The Future of E-Learning

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