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Book review

Everything Bad Is Good for You

Computer games, TV, internet and iPods make us smarter!


Riverhead Hardcover, 2005

Author: Steven Johnson

What an interesting idea, right or wrong. Could it be that all this angst over kids playing computer games, spending hours on the internet, watching TV and listening to their iPods, is actually good for them? Johnson has already scored a hit with his excellent book Emergence and this time he's got a fabulous debate going.

We have assumed that mass market media have dumbed-down television and entertainment, spoiling any attempt to teach our kids anything meaningful. "In fact, the exact opposite is happening: the culture is getting more intellectually demanding, not less," says Johnson.

His big idea is the 'Sleeper Curve', a theme borrowed from Woody Allen. How post-modern is that? The Sleeper Curve is a long-term trend that sees popular culture, not as dumbing-down, but smartening-up. It's become complex and cognitively challenging. In short, popular culture is making us smarter, an idea both simple and astonishing.

Firstly, IQ scores in developed nations have been steadily rising. In fact they've getting better, faster, rising at an annual rate of 0.31 points since 1993, in the 1990s, accelerating up to 0.36 points. These rises and accelerations coincide with the rise of popular media.

Secondly, these complex systems, especially games and the internet, but also mobile phones and other consumer devices and services, teach our children vital skills in understanding complex systems (systems analysis), probability, spatial geometry, and strategic thinking. Try playing any newly released computer game and you'll get the point.

Thirdly, multi-layered narratives in TV shows such as 24 or The Sopranos have made us all sophisticated media students. Our skills in handling threaded narratives have moved way beyond those we possessed in the early days of film and television. Take '24'. In a one hour episode we connect the lives of 21 characters, each with a defined ''story arc''. There's also nine primary narrative threads, each drawing upon events and information revealed in earlier episodes. We simply look at TV through rose-tinted glasses (remember The Love Boat). We've moved way beyond the simple, single storylines of, for example, Starsky and Hutch and Johnson's point is that more does mean better. We already have great examples of this on TV with Twin Peaks, N.Y.P.D. Blue, E.R., The West Wing, 24, The Sopranos etc.

Reality TV is also praised in having taken key elements from games, and put the viewer into the position of examining the psychology of human interaction in unpredictable environments. We are now active participants and social observers of psychology, leadership and human interactions.

If anything, he doesn't take the arguments far enough. By relying too much on TV, he relies on passive, lean-back media. The stronger evidence actually comes from games, the internet and other lean-forward media and devices. This is where the true cognitive acceleration takes place. It's the internet, games console, email, messenger, texting generation that are seeing the true accelerated benefits of technology. He also misses some big themes such as timeshifting, and true knowledge acquisition. It's a short book, but the internet is greatly underplayed.

This book puts forward the idea that e-learning in a very wide sense is already at work on the minds of our children. As digital natives to our digital immigrants, they are benefiting from technology driven improvement without having to try too hard. The future of learning may well be in the hands of a fruitful combination of technology, entertainment and learning.

Of course, the backlash is predictable. Every generation sees its own era as being intellectually superior to the present. We all look back to our own 'golden ages' of television and film. But my generation can't look back to a 'golden age' of computer games, internet and mobiles - they didn't exist!

Whatever your views, this book should set your dinner parties and pub conversations on fire.

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