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White paper

Learning Design for e-learning

Ready, steady, learn!

Try cooking something challenging and impressive with a simple set of ingredients and no recipe, and your results are liable to be fairly hit and miss. You might get lucky and produce the perfect soufflé. Then again, you probably won't.

What separates the Nigellas, Delias and Jamies from the rest of us is their detailed knowledge of, and empathy with, their materials; together with a deep understanding of the processes and theories that underlie the combination of food ingredients to produce nutritious, tastebud-dazzling, chequebook-opening meals. (That and a team of researchers, 13-episode TV series, six-figure book advance, villa in the South of France...)

For food, substitute learning: for the chef, a qualified learning designer. The same essential principle holds true. Attempting to create learning programmes without a solid grounding in the theory and practice of learning design is almost bound to result in an indigestible, unedifying mess.

The sort of expertise and experience that a professional learning designer brings to the table is critical to the design of any sort of learning, from a three-day leadership workshop to a just-in-time performance support 'nudge'.

And it is particularly critical in e-learning - where the learner, not the trainer, is in the driving seat, the content itself has to engage, and you only have one shot at success...

So what is this mystical thing called learning design - and how can it help you create the perfect soufflé?

In this new white paper by Dr Matthew Fox, Director of Design at Epic Group plc, spills the beans. You will discover:

  • How we define learning design
  • Where learning design fits into the training development cycle
  • The 5 principles of good learning
  • The psychological theories that underpin most learning models
  • Epic's recommendations for applying practical learning design models to create effective learning

White Paper: Learning design for e-learning

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Summary of contents:

  • What is learning design?
    • Three universal truths about learning
  • Why have learning design?
    • The concept of learning design
    • The place of learning design in the training development cycle
  • A brief history of the psychological theories behind learning
    • Behaviourism and learning
    • Cognitivism and learning
    • Constructivism and learning
  • Selecting the most appropriate psychological theory for learning design
    • The five components of 'good learning'
  • Creating good learning - choosing an approach
    • Why these three approaches?
  • A rating of instructional design approaches against content types
  • Schank's Goal-based scenarios (Cognitive/Constructivist approach)
    • The elements of Shank's model
    • Typical structure of a topic following a goal-based scenario
    • Examples of a 'learning by doing' approach
  • Gagné's Nine Steps of Instruction (Cognitive/Behavioural approach) ?
    • A typical flow for learning based on Gagné's Nine Steps.
  • Epic's learn and design model
    • Example uses of Epic's knowledge/application model
  • Final thoughts

 

See also:
Other white papers
Blended learning
Consultancy at Epic
Case Studies

Epic Think Tank:
Blended learning design

Book reviews:
How to plan and manage an e-learning programme - Lewis & Whitlock
Blended Learning: how to integrate online and traditional learning - Kay Thorne

Epic Thinking: click here to receive free monthly newsletter
 
Downloads

Corporate brochure: E-Learning at Epic
Data sheets: Epic Consulting, Accessibility Lab, Arena, Blended Learning ROI Calculator (‘The Blender’), Epic P2P, Hosting, Thought Leadership Programme, Testing (x4)
White papers: Blended Learning, Blended Learning in Practice
Survey report: The Future of E-Learning

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